| Author | Message |
|---|---|
Yoshkiksar |
Date sent: 2017/05/01 23:12:55
The reason I'm suggesting this is that gmc is very abusable with endless materials but is unable to track items back to them. For example, if a architect was selling a lot of rare/questionable items right now, it isn't the easiest to prove. But by replacing gmc with /i, the items they spawn will appear in the logs, making easier to track down the item. The most architects will be missing is fast block breaking, invincibility, and copying items, which shouldn't really matter since the main point of architect is building(I am referencing the item copy). |
ACeTheGreat98 |
Date sent: 2017/05/01 23:18:26
+1From a player standpoint, it can seem inconvenient, but in reality, you can give yourself tens of thousands of items at a time, essentially filling an entire empty inventory. From a staff standpoint, this would be a godsend! It would be so much easier to determine if somebody is selling fraudulent items, or if somebody is spawning it tons of overpowered items. All in all, I agree, however I still think trustworthy architects should be able to keep /gmc. |
Asriel🍆 |
Date sent: 2017/05/01 23:43:44
+1 |
galbby5 |
Date sent: 2017/05/01 23:58:44
+1 all the way |
Zedcall |
Date sent: 2017/05/02 05:05:11
Maybe just do this to Architects with shops? |
Yoshkiksar |
Date sent: 2017/05/02 10:37:26
That would be ideal, but there's still situations that regard architect abuse outside of shops, such as lazark's spawning in magma cube situation. "You have no proof I spawned anything in"-lazark. |
LazarkGaming |
Date sent: 2017/05/02 23:42:50
Yoshkiksar, which didn't happen. That comment wasn't said as a 'prove it' kind of way, it was blunt way of saying I didn't do it. I agree with Zedcall though, us Architects don't need shops. |
Aouldrain |
Date sent: 2017/05/03 02:39:10
We should have a vote about this in the senate |
ckvoss |
Date sent: 2017/05/03 21:55:28
+1 Great point. |
Goose |
Date sent: 2017/05/08 13:47:52
+1 couldn't agree more. |
Ruben |
Date sent: 2017/05/08 16:34:10
What about... no spawned-in items at all? :o wow |
Matodir |
Date sent: 2017/05/09 16:56:17
Ruben if gmc was totally removed poor man luigi would have to cope with about 10 five year olds shitstormung the forum with complaints, some will also probably kill themsevles. No but +1 to this idea, it's bloody grand. |
CCShad Moderator |
Date sent: 2017/05/10 18:00:14
+1 |
DanTheCook |
Date sent: 2017/06/06 03:40:54
Why not give them /give or /i in combination with /god. The donators get the benefits of unlimited items and being unkillable and flying n shit. The staff get the benifit of tracking all the stuff. Donators could use the Just Enough Items mod, formally know as Too Many Items mod, which utilizes /give if they really wanted that GM 1 experience. |
DanTheCook |
Date sent: 2017/06/06 03:43:22
EDIT: Just Enough Items is a mod that shows crafting recipes, The "Not Enough Items" is the successor to the TMI mod. |
Sauasgeman |
Date sent: 2017/06/06 13:41:36
Um I would love this. But Zed, I do not think it should go to just architects. Donator+ should have at least /give. I personally paid for this rank to change my color and fly. But having those commands came in clutch sometimes. I think that architects (idk what they are. They were added when i left the server) and Donator+s should get /give. +1 ~Sauasgeman PS: Reason behind Donator+ getting this command is because we paid the most money for the rank. Its only fair |
Zedcall |
Date sent: 2017/06/06 16:02:30
I think you're a little mistake Sausageman. Architects are the new highest rank, for 50$, and they have gmc, ./give, and ./i, and this suggestion is to take away their gmc, so that their items can be tracked when they're spawned in. |
Sauasgeman |
Date sent: 2017/06/06 19:02:12
sorry m8 ;p. they were added when i was away and i thought they were a rank below donator. my b |
TooeleJedi |
Date sent: 2017/06/24 18:37:46
+1 to this, @Aouldrain yes, yes we should, otherwise whats the point of the senate? |
